Currently studying Virtual Reality Development at Nackademin, I've been working with C#, Unity and Blender.
Currently looking for internship.
In this VR game, you will play as the “Lone Herder” where the objective is to hold the wolves away from your sheeps by protecting the fences. You can repair your fences during daytime but make sure you’re quick enough. These wolves are fast and so are the days. This Project was my first group project ever.
Techs: C#, Unity, Blender
An AR application made by me that lets you virtually place your furnishings in place with the right true to scale so you can make sure it's just the right size and fits well in your desired area. I got very inspired by IKEA place.
Techs: C#, Unity
A VR project made by me where the goal is to protect the church from zombies. To complete this game you have to find the armory located nearby and follow the instructions given. the amount of zombies you have destroyed can be found on a gravestone nearby.
Techs: C#, Unity
A group project where the goal was to optimize the game as much as possible, we came up with a realistic Shooting Range VR application where the goal is to get through the levels with the highest amount of score possible. The points system is based on where you hit the targets and how fast you can complete the level.
Techs: C#, Unity, Blender